CoreFileDebuggerInterface
CoreFileDebuggerInterface::GetNextDebugEvent(DebugEvent*& _event)
CoreFileDebuggerInterface::SetTeamDebuggingFlags(uint32 flags)
CoreFileDebuggerInterface::ContinueThread(thread_id thread)
CoreFileDebuggerInterface::StopThread(thread_id thread)
CoreFileDebuggerInterface::SingleStepThread(thread_id thread)
CoreFileDebuggerInterface::InstallBreakpoint(target_addr_t address)
CoreFileDebuggerInterface::UninstallBreakpoint(target_addr_t address)
CoreFileDebuggerInterface::InstallWatchpoint(target_addr_t address, uint32 type,
CoreFileDebuggerInterface::UninstallWatchpoint(target_addr_t address)
CoreFileDebuggerInterface::GetSystemInfo(SystemInfo& info)
CoreFileDebuggerInterface::GetTeamInfo(TeamInfo& info)
CoreFileDebuggerInterface::GetThreadInfos(BObjectList<ThreadInfo, true>& infos)
CoreFileDebuggerInterface::GetImageInfos(BObjectList<ImageInfo, true>& infos)
CoreFileDebuggerInterface::GetAreaInfos(BObjectList<AreaInfo, true>& infos)
CoreFileDebuggerInterface::GetSemaphoreInfos(BObjectList<SemaphoreInfo, true>& infos)
CoreFileDebuggerInterface::GetSymbolInfos(team_id team, image_id image,
CoreFileDebuggerInterface::CoreFileDebuggerInterface(CoreFile* coreFile)
CoreFileDebuggerInterface::GetSymbolInfo(team_id team, image_id image,
CoreFileDebuggerInterface::GetThreadInfo(thread_id thread, ThreadInfo& info)
CoreFileDebuggerInterface::GetCpuState(thread_id thread, CpuState*& _state)
CoreFileDebuggerInterface::SetCpuState(thread_id thread, const CpuState* state)
CoreFileDebuggerInterface::GetCpuFeatures(uint32& flags)
CoreFileDebuggerInterface::WriteCoreFile(const char* path)
CoreFileDebuggerInterface::GetMemoryProperties(target_addr_t address,
CoreFileDebuggerInterface::~CoreFileDebuggerInterface()
CoreFileDebuggerInterface::ReadMemory(target_addr_t address, void* _buffer,
CoreFileDebuggerInterface::WriteMemory(target_addr_t address, void* buffer,
CoreFileDebuggerInterface::_GetThreadInfo(const CoreFileThreadInfo& coreInfo,
CoreFileDebuggerInterface::Init()
CoreFileDebuggerInterface::Close(bool killTeam)
CoreFileDebuggerInterface::Connected() const
CoreFileDebuggerInterface::IsPostMortem() const
CoreFileDebuggerInterface::TeamID() const
CoreFileDebuggerInterface::GetArchitecture() const
class CoreFileDebuggerInterface : public DebuggerInterface {
CoreFileDebuggerInterface(CoreFile* coreFile);
virtual ~CoreFileDebuggerInterface();
CoreFileDebuggerInterface* interface
= new(std::nothrow) CoreFileDebuggerInterface(coreFile);