ConnectionState
RemoteDevice::ConnectionState GetConnectionState();
RemoteDevice::ConnectionState
return static_cast<RemoteDevice::ConnectionState>(conn_state);
DeviceListItem::SetConnectionState(RemoteDevice::ConnectionState connectionState)
RemoteDevice::ConnectionState
void SetConnectionState(RemoteDevice::ConnectionState connectionState);
RemoteDevice::ConnectionState GetConnectionState();
RemoteDevice::ConnectionState fConnectionState;
RemoteDevice::ConnectionState conn_state;