ControlPort
virtual port_id ControlPort() const;
virtual port_id ControlPort() const;
fOutputRawVideo.source.port = ControlPort();
fOutputRawAudio.source.port = ControlPort();
fOutputEncVideo.source.port = ControlPort();
fOutputEncAudio.source.port = ControlPort();
fOutputTS.source.port = ControlPort();
if (source.port != ControlPort())
if (source.port != ControlPort())
fInputMedia.destination.port = ControlPort();
fOutputMedia.source.port = ControlPort();
fInput.destination.port = ControlPort();
fOutput.source.port = ControlPort();
return BMediaNode::ControlPort();
fOutput.source.port = ControlPort();
virtual port_id ControlPort() const;
fOutputEncVideo.source.port = ControlPort();
if (source.port != ControlPort()) {
if (source.port != ControlPort() &&
if (what.id != 0 || what.port != ControlPort())
if (dest.port != ControlPort())
out_input->destination.port = ControlPort();
if (for_whom.port != ControlPort())
if (where.id != 0 || where.port != ControlPort())
if (where.port != ControlPort()) {
if (consumer.port != ControlPort() || consumer.id == 0)
if (output.id != 0 || output.port != ControlPort())
out_output->source.port = ControlPort();
if (for_source.port != ControlPort() || for_source.id != 0)
if (source.port != ControlPort() || source.id != 0) {
if (where.port == ControlPort())
if (what.port != ControlPort() || what.id != 0)
ASSERT(fCore->Output()->MediaOutput().source.port == ControlPort());
input->destination.port = ControlPort();
output->source.port = ControlPort();
mediaInput.destination.port = ControlPort();
mediaOutput.source.port = ControlPort();
res = write_port_etc( your_node->ControlPort(), CRadeonProducer::C_GET_CONFIGURATION,
return BMediaNode::ControlPort();
fOutput.source.port = ControlPort();
virtual port_id ControlPort() const;
mOutput.source.port = ControlPort();
return BMediaNode::ControlPort();
fOutput.source.port = ControlPort();
virtual port_id ControlPort() const;
return BMediaNode::ControlPort();
fOutput.source.port = ControlPort();
virtual port_id ControlPort() const;
fOutput.source.port = ControlPort();
fConnectedInputs[i]->destination.port = ControlPort();
fInitialInput.destination.port = ControlPort();
fInitialInput.destination.port = ControlPort();
fOutput.source.port = ControlPort();
return BMediaNode::ControlPort();
virtual port_id ControlPort() const;
fInput.destination.port = ControlPort();
fInputMedia.destination.port = ControlPort();
fOutputMedia.source.port = ControlPort();
fPort = fVideoConsumer->ControlPort();
fIn.destination.port = ControlPort();
m_input.destination.port = ControlPort();
m_output.source.port = ControlPort();
mInput.destination.port = ControlPort();
m_input.destination.port = ControlPort();
m_output.source.port = ControlPort();
fOutput.source.port = ControlPort();
fIn.destination.port = ControlPort();
fOutput.source.port = ControlPort();
fInput.destination.port = ControlPort();
fOutput.source.port = ControlPort();
write_port_etc(ControlPort(), GENERAL_PURPOSE_WAKEUP, 0, 0, B_TIMEOUT, 0);
close_port(ControlPort());
temp.port = ControlPort();
size = read_port_etc(ControlPort(), &message, data,
fInput.destination.port = ControlPort();
request.port = node->ControlPort();
node->ID(), node->ControlPort(), BPrivate::current_team());
", port %" B_PRId32 "\n", node->ID(), node->ControlPort());
", port %" B_PRId32 "\n", node->ID(), node->ControlPort());
fOutput.source.port = ControlPort();
fConnection.source.port = fOwner->fNode->ControlPort();
fConnection.destination.port = fOwner->fNode->ControlPort();
close_port(ControlPort());
fInput.destination.port = ControlPort();
mOutput.source.port = ControlPort();