ConstrainClippingRegion
virtual void ConstrainClippingRegion(BRegion* region);
view()->ConstrainClippingRegion(®ion);
view()->ConstrainClippingRegion(®ion);
view()->ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
view()->ConstrainClippingRegion(®ion);
ConstrainClippingRegion(&clippingRegion);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(&clippingRegion);
menu->ConstrainClippingRegion(&clipping);
menu->ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(&originalClippingRegion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(&originalClippingRegion);
ConstrainClippingRegion(&clipping);
ConstrainClippingRegion(®ion);
offscreen->ConstrainClippingRegion(&clippingRegion);
ConstrainClippingRegion(&clip);
ConstrainClippingRegion(®ion);
fParentWhichDrawsOnChildren->ConstrainClippingRegion(&clipping);
ConstrainClippingRegion(&update);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(&clipRegion);
fResizeBufferView->ConstrainClippingRegion(&clipRegion);
ConstrainClippingRegion(&clipRegion);
ConstrainClippingRegion(&clipRegion);
ConstrainClippingRegion(&emptyRegion);
ConstrainClippingRegion(NULL);
view->ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(&newClip);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(&newClip);
view->ConstrainClippingRegion(&newClip);
ConstrainClippingRegion(&updateRegion);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(&updateRegion);
ConstrainClippingRegion(0);
drawView->ConstrainClippingRegion(&textRegion);
drawView->ConstrainClippingRegion(NULL);
view->ConstrainClippingRegion(&newClip);
view->ConstrainClippingRegion(&newClip);
view->ConstrainClippingRegion(&newClip);
fView->ConstrainClippingRegion(NULL);
fView->ConstrainClippingRegion(region);
ConstrainClippingRegion(&clip);
ConstrainClippingRegion(NULL);
view->ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(NULL);
fDrawingEngine->ConstrainClippingRegion(&fCurrentDrawingRegion);
fDrawingEngine->ConstrainClippingRegion(&fCurrentDrawingRegion);
drawingEngine->ConstrainClippingRegion(&fCurrentDrawingRegion);
drawingEngine->ConstrainClippingRegion(redraw);
engine->ConstrainClippingRegion(dirtyBorderRegion);
drawingEngine->ConstrainClippingRegion(&backgroundRegion);
drawingEngine->ConstrainClippingRegion(&redraw);
drawingEngine->ConstrainClippingRegion(&gridRegion);
drawingEngine->ConstrainClippingRegion(&redraw);
engine->ConstrainClippingRegion(visibleBorder);
engine->ConstrainClippingRegion(visibleBorder);
engine->ConstrainClippingRegion(&clipping);
ConstrainClippingRegion(&fClipping);
virtual void ConstrainClippingRegion(const BRegion* region);
virtual void ConstrainClippingRegion(const BRegion* region);
ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(®ion);
container->ConstrainClippingRegion(®ion);
container->ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
view->ConstrainClippingRegion(&fClippingRegion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(®ion);
ConstrainClippingRegion(&fRedrawReg);
ConstrainClippingRegion(NULL);
ConstrainClippingRegion(lay->Visible());
ConstrainClippingRegion(NULL);