ConsoleOutputView
ConsoleOutputView::MessageReceived(BMessage* message)
ConsoleOutputView::AttachedToWindow()
ConsoleOutputView::LoadSettings(const BMessage& settings)
ConsoleOutputView::SaveSettings(BMessage& settings)
ConsoleOutputView::_Init()
ConsoleOutputView::_OutputWorker(void* arg)
ConsoleOutputView* view = (ConsoleOutputView*)arg;
ConsoleOutputView::_HandleConsoleOutput(OutputInfo* info)
struct ConsoleOutputView::OutputInfo {
ConsoleOutputView::ConsoleOutputView()
ConsoleOutputView::~ConsoleOutputView()
/*static*/ ConsoleOutputView*
ConsoleOutputView::Create()
ConsoleOutputView* self = new ConsoleOutputView();
ConsoleOutputView::ConsoleOutputReceived(int32 fd, const BString& output)
class ConsoleOutputView : public BGroupView {
ConsoleOutputView();
~ConsoleOutputView();
static ConsoleOutputView* Create();
.Add(fConsoleOutputView = ConsoleOutputView::Create())
ConsoleOutputView* fConsoleOutputView;
class ConsoleOutputView;