ConnectionConfigHandler
ConnectionConfigHandler::~ConnectionConfigHandler()
ConnectionConfigHandler::ConnectionConfigHandler(const char* name)
class ConnectionConfigHandler {
ConnectionConfigHandler(const char* name);
virtual ~ConnectionConfigHandler();
ConnectionConfigHandler*& _handler) const
ConnectionConfigHandler* handler = NULL;
ConnectionConfigHandler* handler = NULL;
ObjectDeleter<ConnectionConfigHandler> handlerDeleter;
handler = new(std::nothrow) type##ConnectionConfigHandler; \
ConnectionConfigHandler* handler = NULL;
ConnectionConfigHandler* handler = NULL;
class ConnectionConfigHandler;
ConnectionConfigHandler*& _handler) const;
ConnectionConfigHandler("Network")
class NetworkConnectionConfigHandler : public ConnectionConfigHandler {