CompressionLevel
int32 CompressionLevel() const;
int32 CompressionLevel() const;
int32 CompressionLevel() const;
(fParameters.CompressionLevel() / float(B_HPKG_COMPRESSION_LEVEL_BEST))
(fParameters.CompressionLevel() / float(B_HPKG_COMPRESSION_LEVEL_BEST))
compressionLevel = parameters->CompressionLevel();
? zlibParameters->CompressionLevel()
compressionLevel = parameters->CompressionLevel();
? zstdParameters->CompressionLevel()