ComposeSpacing
static float ComposeSpacing(float spacing);
static float ComposeSpacing(float spacing);
const float indicatorWidth = ComposeSpacing(kButtonPopUpIndicatorWidth);
gDragRegionWidth = be_control_look->ComposeSpacing(B_USE_HALF_ITEM_SPACING);
const float iconPadding = be_control_look->ComposeSpacing(kIconPadding);
+ be_control_look->ComposeSpacing(kIconPadding);
= be_control_look->ComposeSpacing(kIconPadding);
const float iconPadding = be_control_look->ComposeSpacing(kIconPadding);
const float iconPadding = be_control_look->ComposeSpacing(kIconPadding);
fTrayPadding = ceilf(be_control_look->ComposeSpacing(kTrayPadding) / 2);
const float iconPadding = be_control_look->ComposeSpacing(kIconPadding);
const float iconPadding = be_control_look->ComposeSpacing(kIconPadding);
sHPad = be_control_look->ComposeSpacing(B_USE_SMALL_SPACING);
sVPad = ceilf(be_control_look->ComposeSpacing(B_USE_SMALL_SPACING) / 4.0f);
sHPad = be_control_look->ComposeSpacing(B_USE_ITEM_SPACING) - 1.0f;
sVPad = ceilf(be_control_look->ComposeSpacing(B_USE_SMALL_SPACING) / 4.0f);
float padding = be_control_look->ComposeSpacing(B_USE_SMALL_SPACING);
be_control_look->ComposeSpacing(B_USE_HALF_ITEM_SPACING));
float offset = BControlLook::ComposeSpacing(B_USE_WINDOW_SPACING);
float spacing = be_control_look->ComposeSpacing(B_USE_ITEM_SPACING);
+ be_control_look->ComposeSpacing(B_USE_SMALL_SPACING)
+ 2 * be_control_look->ComposeSpacing(B_USE_WINDOW_SPACING);
+ be_control_look->ComposeSpacing(B_USE_ITEM_SPACING)
+ be_control_look->ComposeSpacing(B_USE_WINDOW_SPACING);
return std::max(ComposeSpacing(B_USE_CORNER_SPACING), 14.0f);
spacing = BControlLook::ComposeSpacing(spacing);
spacing = BControlLook::ComposeSpacing(spacing);
horizontal = BControlLook::ComposeSpacing(horizontal);
vertical = BControlLook::ComposeSpacing(vertical);
spacing = BControlLook::ComposeSpacing(spacing);
_right = 1 + ComposeSpacing(kButtonPopUpIndicatorWidth);
rect.right -= ComposeSpacing(kButtonPopUpIndicatorWidth);
rect.right -= ComposeSpacing(kButtonPopUpIndicatorWidth);
const float indicatorWidth = ComposeSpacing(kButtonPopUpIndicatorWidth);
size.width = BControlLook::ComposeSpacing(size.width);
size.height = BControlLook::ComposeSpacing(size.height);
fSpacing(BControlLook::ComposeSpacing(spacing)),
spacing = BControlLook::ComposeSpacing(spacing);
left = BControlLook::ComposeSpacing(left);
top = BControlLook::ComposeSpacing(top);
right = BControlLook::ComposeSpacing(right);
bottom = BControlLook::ComposeSpacing(bottom);
horizontal = BControlLook::ComposeSpacing(horizontal);
vertical = BControlLook::ComposeSpacing(vertical);
insets = BControlLook::ComposeSpacing(insets);
const float offset = BControlLook::ComposeSpacing(B_USE_WINDOW_SPACING);
float spacing = be_control_look->ComposeSpacing(B_USE_BIG_SPACING);
fLeftInset = BControlLook::ComposeSpacing(left);
fTopInset = BControlLook::ComposeSpacing(top);
fRightInset = BControlLook::ComposeSpacing(right);
fBottomInset = BControlLook::ComposeSpacing(bottom);
fLeftInset = BControlLook::ComposeSpacing(horizontal);
fTopInset = BControlLook::ComposeSpacing(vertical);
fLeftInset = BControlLook::ComposeSpacing(insets);
result.InsetBy(be_control_look->ComposeSpacing(B_USE_SMALL_SPACING) / 2,
const float spacing = be_control_look->ComposeSpacing(B_USE_SMALL_SPACING);
fLeftInset = BControlLook::ComposeSpacing(left);
fTopInset = BControlLook::ComposeSpacing(top);
fRightInset = BControlLook::ComposeSpacing(right);
fBottomInset = BControlLook::ComposeSpacing(bottom);
fLeftInset = BControlLook::ComposeSpacing(horizontal);
fTopInset = BControlLook::ComposeSpacing(vertical);
fLeftInset = BControlLook::ComposeSpacing(insets);
fHSpacing = BControlLook::ComposeSpacing(hSpacing);
fVSpacing = BControlLook::ComposeSpacing(vSpacing);
fHSpacing(BControlLook::ComposeSpacing(hSpacing)),
fVSpacing(BControlLook::ComposeSpacing(vSpacing)),
insets = BControlLook::ComposeSpacing(insets);
horizontal = BControlLook::ComposeSpacing(horizontal);
vertical = BControlLook::ComposeSpacing(vertical);
left = BControlLook::ComposeSpacing(left);
right = BControlLook::ComposeSpacing(right);
top = BControlLook::ComposeSpacing(top);
bottom = BControlLook::ComposeSpacing(bottom);
height += be_control_look->ComposeSpacing(B_USE_HALF_ITEM_SPACING);
fHeaderSize = be_bold_font->Size() + be_control_look->ComposeSpacing(B_USE_ITEM_SPACING);