ColorProperty
ColorProperty::SetValue(const Property* other)
const ColorProperty* c = dynamic_cast<const ColorProperty*>(other);
ColorProperty::GetValue(BString& string)
ColorProperty::InterpolateTo(const Property* other, float scale)
const ColorProperty* c = dynamic_cast<const ColorProperty*>(other);
ColorProperty::SetValue(rgb_color color)
ColorProperty::Value() const
ColorProperty::ColorProperty(uint32 identifier)
ColorProperty::ColorProperty(uint32 identifier, rgb_color color)
ColorProperty::ColorProperty(const ColorProperty& other)
ColorProperty::ColorProperty(BMessage* archive)
ColorProperty::~ColorProperty()
ColorProperty::Archive(BMessage* into, bool deep) const
ColorProperty::Instantiate(BMessage* archive)
return new ColorProperty(archive);
ColorProperty::Clone() const
return new (nothrow) ColorProperty(*this);
ColorProperty::SetValue(const char* str)
class ColorProperty : public Property {
ColorProperty(uint32 identifier);
ColorProperty(uint32 identifier,
ColorProperty(const ColorProperty& other);
ColorProperty(BMessage* archive);
virtual ~ColorProperty();
if (ColorProperty* c = dynamic_cast<ColorProperty*>(p))
ColorProperty* p = dynamic_cast<ColorProperty*>(property);
ColorValueView::ColorValueView(ColorProperty* property)
ColorValueView(ColorProperty* property);
ColorProperty* fProperty;