ClipToRect
void ClipToRect(BRect rect);
virtual void ClipToRect(const BRect& rect, bool inverse) {}
view->ClipToRect(leftBarSide);
view->ClipToRect(rightBarSide);
view->ClipToRect(rect.InsetByCopy(-2, -2));
view->ClipToRect(rect.InsetByCopy(-2, -2));
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rightBarSide);
view->ClipToRect(leftBarSide);
view->ClipToRect(rect);
view->ClipToRect(leftBarSide);
view->ClipToRect(rightBarSide);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(cornerRect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
view->ClipToRect(rect);
callbacks.ClipToRect(*rect, *inverse);
virtual void ClipToRect(const BRect& rect, bool inverse);
bool needDrawStateUpdate = fDrawState->ClipToRect(rect, inverse);
bool ClipToRect(BRect rect, bool inverse);
bool ClipToRect(BRect rect, bool inverse);
virtual void ClipToRect(const BRect& rect, bool inverse);
bool needDrawStateUpdate = fCanvas->ClipToRect(rect, inverse);
virtual void ClipToRect(const BRect& rect, bool inverse);
bool needDrawStateUpdate = fCurrentView->ClipToRect(
view->ClipToRect(clipped);
view->ClipToRect(rect);
ClipToRect(clipRect);