ClientLooper
class ClientLooper;
ClientLooper::~ClientLooper()
ClientLooper::MessageReceived(BMessage* message)
ClientLooper::_DrawAnimatedLayer(int32 token)
ClientLooper::ClientLooper(const char* name, WindowLayer* serverWindow)
class ClientLooper : public BLooper {
ClientLooper(const char* name,
virtual ~ClientLooper();
fClient(new ClientLooper(name, this)),
class ClientLooper;
ClientLooper* fClient;