Children
const PackageNodeList& Children() const
= nsEntry->Children().GetIterator();
= nsEntry->Children().GetIterator();
const DebugInfoEntryList& Children() const
const DebugInfoEntryList& Children() const
const DebugInfoEntryList& Children() const
const DebugInfoEntryList& Children() const
const DebugInfoEntryList& Children() const
int32 childCount = info->Children().CountItems();
Info* childInfo = info->Children().ItemAt(i);
for (int32 i = 0; Info* child = info->Children().ItemAt(i); i++)
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = node->Children().GetIterator();
= last->Parent()->Children().GetIterator();
NodeList::ConstIterator iterator = parent->Children().GetIterator();
NodeList::ConstIterator iterator = parent->Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator iterator = Children().GetIterator();
NodeList::ConstIterator nodeIterator = node->Children().GetIterator();
NodeList::ConstIterator iterator = parent->Children().GetIterator();