CallbackAdapterPlayer
CallbackAdapterPlayer::CallbackAdapterPlayer(void* userData, void** functionTable)
CallbackAdapterPlayer::MovePenBy(const BPoint& delta)
CallbackAdapterPlayer::StrokeLine(const BPoint& start, const BPoint& end)
CallbackAdapterPlayer::DrawRect(const BRect& rect, bool fill)
CallbackAdapterPlayer::DrawRoundRect(const BRect& rect, const BPoint& radii,
CallbackAdapterPlayer::DrawBezier(const BPoint _points[4], bool fill)
CallbackAdapterPlayer::DrawArc(const BPoint& center, const BPoint& radii,
CallbackAdapterPlayer::DrawEllipse(const BRect& rect, bool fill)
CallbackAdapterPlayer::DrawPolygon(size_t numPoints, const BPoint _points[],
CallbackAdapterPlayer::DrawShape(const BShape& shape, bool fill)
CallbackAdapterPlayer::DrawString(const char* _string, size_t length,
CallbackAdapterPlayer::DrawPixels(const BRect& src, const BRect& dest, uint32 width,
CallbackAdapterPlayer::DrawPicture(const BPoint& where, int32 token)
CallbackAdapterPlayer::SetClippingRects(size_t numRects, const clipping_rect _rects[])
CallbackAdapterPlayer::ClipToPicture(int32 token, const BPoint& origin,
CallbackAdapterPlayer::PushState()
CallbackAdapterPlayer::PopState()
CallbackAdapterPlayer::EnterStateChange()
CallbackAdapterPlayer::ExitStateChange()
CallbackAdapterPlayer::EnterFontState()
CallbackAdapterPlayer::ExitFontState()
CallbackAdapterPlayer::SetOrigin(const BPoint& origin)
CallbackAdapterPlayer::SetPenLocation(const BPoint& penLocation)
CallbackAdapterPlayer::SetDrawingMode(drawing_mode mode)
CallbackAdapterPlayer::SetLineMode(cap_mode capMode, join_mode joinMode,
CallbackAdapterPlayer::SetPenSize(float size)
CallbackAdapterPlayer::SetForeColor(const rgb_color& color)
CallbackAdapterPlayer::SetBackColor(const rgb_color& color)
CallbackAdapterPlayer::SetStipplePattern(const pattern& stipplePattern)
CallbackAdapterPlayer::SetScale(float scale)
CallbackAdapterPlayer(void* userData, void** functionTable);
CallbackAdapterPlayer::SetFontFamily(const char* _family, size_t length)
CallbackAdapterPlayer::SetFontStyle(const char* _style, size_t length)
CallbackAdapterPlayer::SetFontSpacing(uint8 spacing)
CallbackAdapterPlayer::SetFontSize(float size)
CallbackAdapterPlayer::SetFontRotation(float rotation)
CallbackAdapterPlayer::SetFontEncoding(uint8 encoding)
CallbackAdapterPlayer::SetFontFlags(uint32 flags)
CallbackAdapterPlayer::SetFontShear(float shear)
CallbackAdapterPlayer::SetFontFace(uint16 face)
CallbackAdapterPlayer::SetBlendingMode(source_alpha alphaSrcMode,
CallbackAdapterPlayer::SetTransform(const BAffineTransform& transform)
CallbackAdapterPlayer::TranslateBy(double x, double y)
CallbackAdapterPlayer::ScaleBy(double x, double y)
CallbackAdapterPlayer::RotateBy(double angleRadians)
CallbackAdapterPlayer::BlendLayer(Layer* layer)
CallbackAdapterPlayer::ClipToRect(const BRect& rect, bool inverse)
CallbackAdapterPlayer::ClipToShape(int32 opCount, const uint32 opList[],
CallbackAdapterPlayer::DrawStringLocations(const char* _string, size_t length,
CallbackAdapterPlayer::DrawRectGradient(const BRect& rect, BGradient& gradient, bool fill)
CallbackAdapterPlayer::DrawRoundRectGradient(const BRect& rect, const BPoint& radii, BGradient& gradient,
CallbackAdapterPlayer::DrawBezierGradient(const BPoint _points[4], BGradient& gradient, bool fill)
CallbackAdapterPlayer::DrawArcGradient(const BPoint& center, const BPoint& radii,
CallbackAdapterPlayer::DrawEllipseGradient(const BRect& rect, BGradient& gradient, bool fill)
CallbackAdapterPlayer::DrawPolygonGradient(size_t numPoints, const BPoint _points[],
CallbackAdapterPlayer::DrawShapeGradient(const BShape& shape, BGradient& gradient, bool fill)
CallbackAdapterPlayer::SetFillRule(int32 fillRule)
CallbackAdapterPlayer::StrokeLineGradient(const BPoint& start, const BPoint& end, BGradient& gradient)
CallbackAdapterPlayer callbackAdapterPlayer(userData, callBackTable);