CharHandle
CharHandle::WriteAt(void *cookie, off_t pos, const void *buffer, size_t bufferSize)
CharHandle::CharHandle(int handle)
CharHandle::CharHandle(void)
CharHandle::~CharHandle()
CharHandle::ReadAt(void *cookie, off_t pos, void *buffer, size_t bufferSize)
class CharHandle : public Handle {
CharHandle(int handle);
CharHandle();
virtual ~CharHandle();
: CharHandle()
class ConsoleHandle : public CharHandle {
: CharHandle()
class LLKeyboardDevice : public CharHandle {