ChannelsCount
Stream::GetBuffers(uint32& Flags, int32& BuffersCount, int32& ChannelsCount,
ChannelsCount = 2;
int32& ChannelsCount,
if (cluster == NULL || cluster->ChannelsCount() <= 0) {
if (cluster->ChannelsCount() < 2) { // mono channel
if (cluster == 0 || cluster->ChannelsCount() <= 0) {
if (cluster == NULL || cluster->ChannelsCount() <= 0) {
&& inChannel < inCluster->ChannelsCount(); in++) {
&& outChannel < outCluster->ChannelsCount(); out++) {
(inOffset + inChannel) * outCluster->ChannelsCount()
if (outChannel < outCluster->ChannelsCount()) {
int index = inChannel * outCluster->ChannelsCount()+ outChannel;
uint8 ChannelsCount() { return fOutChannelsNumber; }
for (size_t i = 0; i < cluster->ChannelsCount(); i++) {
for (size_t i = 0; i < cluster->ChannelsCount(); i++, offset++) {
for(int i = 0; i < fLocales[fLocale]->ChannelsCount(); i ++){
for(int i = 0; i < fLocales[fLocale]->ChannelsCount(); i ++){
uint32 ChannelsCount();