CanInitialize
virtual bool CanInitialize(
bool CanInitialize(const char* diskSystem) const;
if (!CanInitialize(partition) || !name)
if (!CanInitialize(partition) || check_volume_name(name) != B_OK)
virtual bool CanInitialize(
if (!CanInitialize(partition) || !name)
if (!CanInitialize(partition) || check_volume_name(name) != B_OK)
virtual bool CanInitialize(
if (!CanInitialize(partition) || name == NULL)
if (!CanInitialize(partition) || !name)
virtual bool CanInitialize(
if (!CanInitialize(partition)
if (!CanInitialize(partition)
virtual bool CanInitialize(
if (!CanInitialize(partition)
if (!CanInitialize(partition)
virtual bool CanInitialize(
if (!CanInitialize(partition)
if (!CanInitialize(partition)
virtual bool CanInitialize(
if (!CanInitialize(partition) || name == NULL)
if (!CanInitialize(partition) || !name)
virtual bool CanInitialize(
&& partition->CanInitialize(diskSystem.PrettyName()));
&& partition->CanInitialize(diskSystem.PrettyName()));
return fDelegate->CanInitialize(diskSystem);
bool result = addOn->CanInitialize(&fMutablePartition);
bool CanInitialize(const char* diskSystem) const;
if (partition->CanInitialize(diskSystem.PrettyName()))
if (!CanInitialize(partition) || name == NULL)
if (!CanInitialize(partition) || name == NULL
virtual bool CanInitialize(