C_RADEON_CAPTURE_BUF1_INT
((mask & C_RADEON_CAP0_BUF1_INT) != 0 ? C_RADEON_CAPTURE_BUF1_INT : 0) |
*number = ((mask & (C_RADEON_CAPTURE_BUF0_INT | C_RADEON_CAPTURE_BUF1_INT)) != 0 ? 0 : 1);
(mask & C_RADEON_CAPTURE_BUF1_INT) != 0 ? fBuffer1 :