CTheater200
void CTheater200::WaitVSYNC()
void CTheater200::SetLuminanceLevels(theater_standard standard, int brightness, int contrast)
status_t CTheater200::DSPLoadMicrocode(char* micro_path, char* micro_type, struct rt200_microc_data* microc_datap)
void CTheater200::SetChromaLevels(theater_standard standard, int saturation, int hue)
void CTheater200::getActiveRange( theater_standard standard, CRadeonRect &rect )
void CTheater200::getVBIRange( theater_standard standard, CRadeonRect &rect )
void CTheater200::SetScaler(theater_standard standard, int hactive, int vactive, bool deinterlace)
int32 CTheater200::DspAudioMute(int8 left, int8 right)
int32 CTheater200::DspSetAudioVolume(int8 left, int8 right, int8 auto_mute)
int32 CTheater200::DspConfigureI2SPort(int8 tx_mode, int8 rx_mode, int8 clk_mode)
int32 CTheater200::DspConfigureSpdifPort(int8 state)
int CTheater200::ReadFifo( uint32 address, uint8 *buffer)
int CTheater200::WriteFifo( uint32 address, uint32 count, uint8 *buffer)
int CTheater200::CurrentLine()
void CTheater200::PrintToStream()
CTheater200::CTheater200(CRadeon & radeon, int device)
void CTheater200::DSPCleanMicrocode(struct rt200_microc_data* microc_datap)
status_t CTheater200::DspInit()
status_t CTheater200::DspLoad( struct rt200_microc_data* microc_datap )
status_t CTheater200::DspSendCommand(uint32 fb_scratch1, uint32 fb_scratch0)
CTheater200::~CTheater200()
void CTheater200::InitTheatre()
status_t CTheater200::InitCheck() const
int CTheater200::DSPDownloadMicrocode()
void CTheater200::ShutdownTheatre()
void CTheater200::ResetTheatreRegsForNoTVout()
void CTheater200::ResetTheatreRegsForTVout()
int32 CTheater200::DspSetVideostreamformat(int32 format)
int32 CTheater200::DspGetSignalLockStatus()
void CTheater200::SetEnable(bool enable, bool vbi)
void CTheater200::SetStandard(theater_standard standard, theater_source source)
void CTheater200::SetSize(int hactive, int vactive)
void CTheater200::SetDeinterlace(bool deinterlace)
void CTheater200::SetSharpness(int sharpness)
void CTheater200::SetBrightness(int brightness)
void CTheater200::SetContrast(int contrast)
void CTheater200::SetSaturation(int saturation)
void CTheater200::SetHue(int hue)
void CTheater200::SetADC(theater_standard standard, theater_source source)
void CTheater200::Reset()
void CTheater200::WaitHSYNC()
class CTheater200 : public CTheater {
CTheater200(CRadeon & radeon, int device);
~CTheater200();
fTheater = new CTheater200(fRadeon, device);
class CTheater200;