Bullet
Bullet::Bullet()
Bullet::Bullet(const BString& string, float spacing)
Bullet::Bullet(const Bullet& other)
Bullet&
Bullet::operator=(const Bullet& other)
Bullet::operator==(const Bullet& other) const
Bullet::operator!=(const Bullet& other) const
Bullet::SetString(const BString& string)
Bullet::String() const
Bullet::SetSpacing(float spacing)
Bullet::Spacing() const
class Bullet {
Bullet();
Bullet(const BString& string, float spacing);
Bullet(const Bullet& other);
Bullet& operator=(const Bullet& other);
bool operator==(const Bullet& other) const;
bool operator!=(const Bullet& other) const;
fBulletStyle.SetBullet(Bullet("•", fontSize));
const Bullet& bullet = fParagraphStyle.Bullet();
const Bullet& bullet = fParagraphStyle.Bullet();
const Bullet& bullet = fParagraphStyle.Bullet();
ParagraphStyle::SetBullet(const ::Bullet& bullet)
return data->Bullet() == bullet;
const ::Bullet&
return fStyleData->Bullet();
bool SetBullet(const ::Bullet& bullet);
const ::Bullet& Bullet() const;
ParagraphStyleData::SetBullet(const ::Bullet& bullet)
ParagraphStyleDataRef SetBullet(const ::Bullet& bullet);
inline const ::Bullet& Bullet() const
::Bullet fBullet;