Symbol: BufferDuration
headers/os/media/MediaEventLooper.h
80
bigtime_t BufferDuration() const;
src/add-ons/media/media-add-ons/esound_sink/ESDSinkNode.cpp
650
int32 count = int32(fLatency / BufferDuration() + 1 + 1);
src/add-ons/media/media-add-ons/esound_sink/ESDSinkNode.cpp
755
fInternalLatency = BufferDuration();
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
1152
int32 count = int32(fDownstreamLatency / BufferDuration()) + 2;
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
1156
BufferDuration(), count);
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
614
BufferDuration());
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
617
fInternalLatency = BufferDuration()
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
618
+ max((bigtime_t)4500, bigtime_t(0.5 * BufferDuration()));
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
916
TRACE("AudioMixer: buffer duration is %lld usecs\n", BufferDuration());
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
920
fInternalLatency = BufferDuration()
src/add-ons/media/media-add-ons/mixer/AudioMixer.cpp
921
+ max(kMinMixingTime, bigtime_t(0.5 * BufferDuration())) + kMaxJitter;
src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp
1005
fInternalLatency = BufferDuration();
src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp
2075
int32 count = int32(fLatency / BufferDuration() + 1 + 1);
src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp
2078
"\n", fLatency, BufferDuration()));
src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp
2117
output.fOutput.format.u.raw_audio.buffer_size, BufferDuration());
src/add-ons/media/media-add-ons/multi_audio/MultiAudioNode.cpp
906
int32 count = int32(fLatency / BufferDuration() + 1 + 1);
src/add-ons/media/media-add-ons/opensound/OpenSoundNode.cpp
1095
return channel->AllocateBuffers(BufferDuration(), fLatency);
src/add-ons/media/media-add-ons/opensound/OpenSoundNode.cpp
1226
fInternalLatency = BufferDuration();
src/add-ons/media/media-add-ons/opensound/OpenSoundNode.cpp
1236
channel->AllocateBuffers(BufferDuration(), fLatency);
src/add-ons/media/media-add-ons/opensound/OpenSoundNode.cpp
2514
BBuffer* buffer = channel.FillNextBuffer(BufferDuration());
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
319
int32 count = int32(mLatency / BufferDuration() + 1 + 1);
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
823
int32 count = int32(mLatency / BufferDuration() + 1 + 1);
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
826
B_PRIdBIGTIME "\n", mLatency, BufferDuration());
src/add-ons/media/media-add-ons/tone_producer_demo/ToneProducer.cpp
836
BBuffer* buf = mBufferGroup->RequestBuffer(mOutput.format.u.raw_audio.buffer_size, BufferDuration());
src/apps/cortex/addons/common/AudioFilterNode.cpp
1373
int32 bufferCount = EventLatency() / BufferDuration() + 1 + 1;
src/apps/cortex/addons/common/AudioFilterNode.cpp
1482
bigtime_t endTime = startTime + BufferDuration();
src/apps/mediaplayer/media_node_framework/audio/AudioProducer.cpp
350
int32 count = int32(fLatency / BufferDuration() + 1 + 1);
src/apps/mediaplayer/media_node_framework/audio/AudioProducer.cpp
796
int32 bufferDuration = BufferDuration();
src/apps/mediaplayer/media_node_framework/audio/AudioProducer.cpp
814
fOutput.format.u.raw_audio.buffer_size, BufferDuration());
src/apps/mediaplayer/media_node_framework/audio/AudioProducer.cpp
821
fOutput.format.u.raw_audio.buffer_size, BufferDuration());
src/kits/game/GameProducer.cpp
269
int32 count = int32(fLatency / BufferDuration() + 2);
src/kits/game/GameProducer.cpp
331
int32 count = int32(fLatency / BufferDuration() + 2);
src/kits/game/GameProducer.cpp
525
BBuffer* buf = fBufferGroup->RequestBuffer(fBufferSize, BufferDuration());
src/kits/media/SoundPlayNode.cpp
435
fInternalLatency = (3 * BufferDuration()) / 4;
src/kits/media/SoundPlayNode.cpp
642
if (lateness > (BufferDuration() / 3) ) {
src/kits/media/SoundPlayNode.cpp
799
int32 count = int32(fLatency / BufferDuration() + 1 + 1);
src/kits/media/SoundPlayNode.cpp
803
BufferDuration(), count);
src/kits/media/SoundPlayNode.cpp
828
fOutput.format.u.raw_audio.buffer_size, BufferDuration() / 2);