BreakpointsView
BreakpointsView::AttachedToWindow()
BreakpointsView::LoadSettings(const BMessage& settings)
BreakpointsView::SaveSettings(BMessage& settings)
BreakpointsView::BreakpointSelectionChanged(BreakpointProxyList& proxies)
BreakpointsView::_Init()
BreakpointsView::_UpdateButtons()
BreakpointsView::_SetSelection(BreakpointProxyList& proxies)
BreakpointsView::_HandleBreakpointAction(uint32 action)
BreakpointsView::BreakpointsView(Team* team, Listener* listener)
BreakpointsView::Listener::~Listener()
BreakpointsView::~BreakpointsView()
/*static*/ BreakpointsView*
BreakpointsView::Create(Team* team, Listener* listener)
BreakpointsView* self = new BreakpointsView(team, listener);
BreakpointsView::UnsetListener()
BreakpointsView::UserBreakpointChanged(UserBreakpoint* breakpoint)
BreakpointsView::WatchpointChanged(Watchpoint* watchpoint)
BreakpointsView::MessageReceived(BMessage* message)
class BreakpointsView : public BGroupView,
BreakpointsView(Team* team, Listener* listener);
~BreakpointsView();
static BreakpointsView* Create(Team* team, Listener* listener);
class BreakpointsView::Listener {
.Add(fBreakpointsView = BreakpointsView::Create(fTeam, this));
BreakpointsView* fBreakpointsView;
ImageFunctionsView::Listener, BreakpointsView::Listener,