BreakpointTree
BreakpointTree::Iterator it = fBreakpoints.GetIterator();
BreakpointTree::Iterator it = fBreakpoints.GetIterator(startAddress, true,
BreakpointTree::Iterator it = fBreakpoints.GetIterator(startAddress, true,
BreakpointTree::Iterator it = fBreakpoints.GetIterator();
BreakpointTree fBreakpoints;