BreakpointClient
private BreakpointClient {
class BreakpointClient {
virtual ~BreakpointClient();
bool AddClient(BreakpointClient* client);
void RemoveClient(BreakpointClient* client);
typedef BObjectList<BreakpointClient> ClientList;
BreakpointClient* client)
BreakpointClient* client)
BreakpointClient* client);
BreakpointClient* client);
BreakpointClient::~BreakpointClient()
Breakpoint::AddClient(BreakpointClient* client)
Breakpoint::RemoveClient(BreakpointClient* client)