BoolProperty
BoolProperty::BoolProperty(uint32 identifier, bool value)
BoolProperty::BoolProperty(const BoolProperty& other)
BoolProperty::BoolProperty(BMessage* archive)
BoolProperty::~BoolProperty()
BoolProperty::Archive(BMessage* into, bool deep) const
BoolProperty::Instantiate(BMessage* archive)
return new BoolProperty(archive);
BoolProperty::Clone() const
return new BoolProperty(*this);
BoolProperty::SetValue(const char* value)
BoolProperty::SetValue(const Property* other)
const BoolProperty* b = dynamic_cast<const BoolProperty*>(other);
BoolProperty::GetValue(BString& string)
BoolProperty::InterpolateTo(const Property* other, float scale)
const BoolProperty* b = dynamic_cast<const BoolProperty*>(other);
BoolProperty::SetValue(bool value)
class BoolProperty : public Property {
BoolProperty(uint32 identifier,
BoolProperty(const BoolProperty& other);
BoolProperty(BMessage* archive);
virtual ~BoolProperty();
BoolProperty* p = dynamic_cast<BoolProperty*>(FindProperty(propertyID));
if (BoolProperty* p = dynamic_cast<BoolProperty*>(FindProperty(propertyID)))
if (BoolProperty* b = dynamic_cast<BoolProperty*>(p))
BoolProperty* p = dynamic_cast<BoolProperty*>(property);
BoolValueView::BoolValueView(BoolProperty* property)
BoolValueView(BoolProperty* property);
BoolProperty* fProperty;
object->AddProperty(new BoolProperty(PROPERTY_CLOSED, fClosed));
object->AddProperty(new BoolProperty(PROPERTY_DETECT_ORIENTATION,