ACPI_UINT32_MAX
AcpiDmDisassemble (NextWalkState, Op, ACPI_UINT32_MAX);
if (Position > ACPI_UINT32_MAX)
if (Position > ACPI_UINT32_MAX)
Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, StartNode, ACPI_UINT32_MAX,
Status2 = AcpiNsExternalizeName (ACPI_UINT32_MAX,
ACPI_UINT32_MAX, ACPI_NS_WALK_NO_UNLOCK,
WalkInfo.GpeDevice, ACPI_UINT32_MAX,
ACPI_UINT32_MAX, ACPI_NS_WALK_UNLOCK,
(void) AcpiNsWalkNamespace (ACPI_TYPE_ANY, Node, ACPI_UINT32_MAX,
if (PrefixCount == ACPI_UINT32_MAX)
if (PrefixCount == ACPI_UINT32_MAX)
PrefixCount = ACPI_UINT32_MAX;
if (PrefixCount == ACPI_UINT32_MAX)
(ObjDesc->Integer.Value > (UINT64) ACPI_UINT32_MAX))
ObjDesc->Integer.Value &= (UINT64) ACPI_UINT32_MAX;
if (CompressedId > ACPI_UINT32_MAX)
Status = AcpiNsExternalizeName (ACPI_UINT32_MAX, Pathname,
ACPI_UINT32_MAX, ACPI_NS_WALK_NO_UNLOCK,
ACPI_UINT32_MAX, AcpiNsInitOneObject, NULL, &Info, NULL);
ACPI_UINT32_MAX, FALSE, AcpiNsFindIniMethods, NULL, &Info, NULL);
ACPI_UINT32_MAX, FALSE, AcpiNsInitOneDevice, NULL, &Info, NULL);
if (Flags != ACPI_UINT32_MAX)
Status = AcpiNsExternalizeName (ACPI_UINT32_MAX, InternalPath,
PreviousValue = ACPI_UINT32_MAX;
PreviousValue = ACPI_UINT32_MAX;
ACPI_UINT32_MAX, ACPI_NS_WALK_UNLOCK,
if (Address64 > ACPI_UINT32_MAX)
AcpiUtDumpAllocations (ACPI_UINT32_MAX, NULL);
if (ReturnValue > ((ACPI_UINT32_MAX - (UINT32) index) /
ReturnValue = ACPI_UINT32_MAX;
ReturnValue = (ACPI_UINT32_MAX - ReturnValue) + 1;
ACPI_UINT32_MAX, InternalName, NULL, &Name);
*Flags = ACPI_UINT32_MAX;
if (AcpiGbl_OwnerIdMask[j] == ACPI_UINT32_MAX)
if ((AcpiGbl_IntegerBitWidth == 32) && (Product > ACPI_UINT32_MAX))
if ((AcpiGbl_IntegerBitWidth == 32) && (Sum > ACPI_UINT32_MAX))
#define ACPI_NOT_PACKAGE_ELEMENT ACPI_UINT32_MAX
#define ACPI_ALL_PACKAGE_ELEMENTS (ACPI_UINT32_MAX-1)
#define ACPI_VAR_ARGS ACPI_UINT32_MAX
#define ACPI_MAX_PTR ACPI_UINT32_MAX
#define ACPI_SIZE_MAX ACPI_UINT32_MAX