BitsLength
int32 BitsLength() const;
int32 BitsLength() const;
memset(bitmap->Bits(), 0, bitmap->BitsLength());
PRINT((CH ": got 1 frame (len %d)" CT, b->BitsLength()));
memcpy(fBitmap->Bits(), buffer->Data(), fBitmap->BitsLength());
memcpy(fBitmap->Bits(), buffer->Data(), fBitmap->BitsLength());
memset(Fractal->bitmap->Bits(), 0, Fractal->bitmap->BitsLength());
Fractal->markBitmap->BitsLength());
memset(fBackBitmap->Bits(), 0, fBackBitmap->BitsLength());
memset(bitmap->Bits(), 0, bitmap->BitsLength());
uLong srcLength = bitmap->BitsLength();
uLongf dstLength = bitmap->BitsLength();
if (ret != Z_OK || dstLength != (uint32)bitmap->BitsLength()) {
memset(bitmap->Bits(), 0, bitmap->BitsLength());
memset(fIcon->Bits(), 0, fIcon->BitsLength());
info.size = (size_t)fBitmap[j]->BitsLength();
fFtpBitmap->BitsLength());
fBitmap[index]->BitsLength());
int32 size = fBitmap[index]->BitsLength();
while (i < icon->BitsLength()) {
for (int32 i = 0; i < icon->BitsLength(); i++)
memset(into->Bits(), 0, into->BitsLength());
memcpy(quickResBitmap->Bits(), bitsFromQuickRes, quickResBitmap->BitsLength());
memset(convertedBitmap->Bits(), 0, convertedBitmap->BitsLength());
memcpy(fIcon->Bits(), bitsFromQuickRes, fIcon->BitsLength());
fOldBits = (char*)malloc(fBitmap->BitsLength());
memcpy(fOldBits, fBitmap->Bits(), fBitmap->BitsLength());
return memcmp(fBitmap->Bits(), fOldBits, fBitmap->BitsLength()) != 0;
memset(fIconBitmap->Bits(), transparent, fIconBitmap->BitsLength());
memset(fBackBitmap->Bits(), 0, fBackBitmap->BitsLength());
memset(fBitmap->Bits(), 0, fBitmap->BitsLength());
info.size = (size_t)fBitmap[i]->BitsLength();
fBitmap[index]->BitsLength());
memcpy(bitmap->Bits(), buffer, bitmap->BitsLength());
ASSERT((bitmap->BitsLength() == size));
uint32 count = screenshot->BitsLength();
fBytes += bitmap->BitsLength();
fBytes -= entry->bitmap->BitsLength();
memset(icon.Bits(), B_TRANSPARENT_MAGIC_CMAP8, icon.BitsLength());
int32 bitsLength = bitmap->BitsLength();
int32 bitsLength = bitmap->BitsLength();
memset(fBitmap->Bits(), 0, fBitmap->BitsLength());
memset(fBitmap->Bits(), 0, fBitmap->BitsLength());
memset(fBitmap->Bits(), 0, fBitmap->BitsLength());
memcpy(dst->Bits(), src->Bits(), src->BitsLength());
memset(fIconBitmap.Bits(), 0, fIconBitmap.BitsLength());
_DumpIcon((uint8*) fSmallIcon->Bits(), fSmallIcon->BitsLength());
_DumpIcon((uint8*) fBigIcon->Bits(), fBigIcon->BitsLength());
memcpy(Bits(), source->Bits(), min_c(BitsLength(),
source->BitsLength()));
memcpy(Bits(), source.Bits(), min_c(BitsLength(), source.BitsLength()));
if (size == BitsLength()) {
return ImportBits(bitmap->Bits(), bitmap->BitsLength(),
return ImportBits(bitmap->Bits(), bitmap->BitsLength(),
memcpy(Bits(), source.Bits(), min_c(BitsLength(), source.BitsLength()));
int32 size = bitmap->BitsLength();
memcpy(Bits(), source->Bits(), min_c(BitsLength(),
source->BitsLength()));
memcpy(Bits(), source.Bits(), min_c(BitsLength(), source.BitsLength()));
if (size == BitsLength()) {
return ImportBits(bitmap->Bits(), bitmap->BitsLength(),
return ImportBits(bitmap->Bits(), bitmap->BitsLength(),
memcpy(Bits(), source.Bits(), min_c(BitsLength(), source.BitsLength()));
fBitmap->SetBits(kHandBitmap, fBitmap->BitsLength(), 0, B_CMAP8);
memcpy(fBitmap->Bits(), bits, fBitmap->BitsLength());
quickResBitmap->BitsLength());
memset(convertedBitmap->Bits(), 0, convertedBitmap->BitsLength());
memcpy(icon, icon8->Bits(), icon8->BitsLength());
return SetIcon(type, icon->Bits(), icon->BitsLength(), which);
(size_t)icon->BitsLength(), which);
*dataSize = icon8->BitsLength();
*dataSize = icon->BitsLength();
while (i < dest->BitsLength()) {
for (int32 i = 0; i < dest->BitsLength(); i++)
int32 length = bitmap->BitsLength();
int32 bitsLength = result->BitsLength();
memset(dst, 0, result->BitsLength());
fDeviceIcon->Bits(), fDeviceIcon->BitsLength());
memset(bitmap->Bits(), 0, bitmap->BitsLength());
fSize = sizeof(TranslatorBitmap) + fBitmap->BitsLength();
memcpy(fBitmap->Bits(), fBackground->Bits(), fBitmap->BitsLength());
memset(icon->Bits(), 255, icon->BitsLength());
fHeapIconBitmap->BitsLength());
memcpy(fLarge->Bits(), large->Bits(), min_c(large->BitsLength(),
fLarge->BitsLength()));
memcpy(fMini->Bits(), mini->Bits(), min_c(mini->BitsLength(),
fMini->BitsLength()));
bitmap->SetBits(fLarge->Bits(), fLarge->BitsLength(), 0,
bitmap->SetBits(fMini->Bits(), fMini->BitsLength(), 0,
bitmap->SetBits(target->Bits(), target->BitsLength(), 0,
bitmap->BitsLength());
buffer = (uint8*)malloc(bitmap->BitsLength());
memset(shadow.Bits(), 0, shadow.BitsLength());
for (int32 i = 0; i < shadow.BitsLength(); i += 4) {
message.AddData("_data", B_RAW_TYPE, cursor->Bits(), cursor->BitsLength());
min_c(bufferLength, bitmap->BitsLength()));
min_c(bufferLength, (ssize_t)cursor->BitsLength()));
memset(layerBitmap->Bits(), 0, layerBitmap->BitsLength());
inline uint32 BitsLength() const
uint32 size = cursor->BitsLength();
bitmap->Area(), bitmap->BitsLength());
uint32 length = BitsLength();
return BPrivate::ConvertBits(bits, fBuffer, bitsLength, BitsLength(),
return BPrivate::ConvertBits(bits, fBuffer, bitsLength, BitsLength(),
memcpy(Bits(), bitmap->Bits(), bitmap->BitsLength());
memcpy(Bits(), alreadyPaddedData, BitsLength());
inline uint32 BitsLength() const;
memcpy(Bits(), alreadyPaddedData, BitsLength());
memcpy(Bits(), cursor->Bits(), BitsLength());
bitmap->BitsLength());
return fBits->BitsLength();
memset(bitmap->Bits(), fBackgroundOpacity, bitmap->BitsLength());
if (result->ImportBits(fBitmap->Bits(), fBitmap->BitsLength(),
fFrontBuffer->BitsLength(), fFrontBuffer->BytesPerRow(), 0,
status_t result = bitmap->ImportBits(buffer->Bits(), buffer->BitsLength(),
cursorArea.ImportBits(bitmap->Bits(), bitmap->BitsLength(),
bitmap->ImportBits(cursorArea.Bits(), cursorArea.BitsLength(),
memset(dst, 0, fCursorAndDragBitmap->BitsLength());
memset(fBackBuffer->Bits(), 255, fBackBuffer->BitsLength());
result = bitmap->ImportBits(read->Bits(), read->BitsLength(),
bitmap.BitsLength(), bitmap.BytesPerRow(),
uint32 bitsLength = bitmap.BitsLength();
uint32 bitsLength = bitmap.BitsLength();
if (bitmap->BitsLength() < (int32)bitsLength) {
memset(fBackBuffer->Bits(), 255, fBackBuffer->BitsLength());
memset(fFrontBuffer->Bits(), 255, fFrontBuffer->BitsLength());
fLargeIcon->BitsLength());
fMiniIcon->BitsLength());
count = fOffscreen->BitsLength()/4;
CHK(bitmap.BitsLength() == bpr * height);
CHK(bitmap.BitsLength() == initialData.length);
CHK(bitmap.BitsLength() == initialData.length);
CHK(bitmap.BitsLength() == initialData.length);
CHK(bitmap2.BitsLength() == setData.length);
memcpy(copy->Bits(), fBitmap->Bits(), fBitmap->BitsLength());
if (bitmap1->BitsLength() != bitmap2->BitsLength()) {
m_bitmap.SetBits(bitmap.Bits(), bitmap.BitsLength(),
memcpy(image->Bits(), buffer->Data(), image->BitsLength());
memset(icon->Bits(), fill, icon->BitsLength());
&& icon1->BitsLength() == icon2->BitsLength()
&& memcmp(icon1->Bits(), icon2->Bits(), icon1->BitsLength()) == 0);
icon2.SetBits(fIconM2->Bits(), fIconM2->BitsLength(), 0, B_CMAP8);
icon4.SetBits(fIconL2->Bits(), fIconL2->BitsLength(), 0, B_CMAP8);
icon2.SetBits(fIconM2->Bits(), fIconM2->BitsLength(), 0, B_CMAP8);
icon4.SetBits(fIconL2->Bits(), fIconL2->BitsLength(), 0, B_CMAP8);
this->mini.SetBits(mini->Bits(), mini->BitsLength(), 0,
this->large.SetBits(large->Bits(), large->BitsLength(), 0,
value.mini.BitsLength());
value.large.Bits(), value.large.BitsLength());
value.mini.BitsLength());
value.large.BitsLength());
value.mini.BitsLength());
value.large.Bits(), value.large.BitsLength());
value.mini.BitsLength());
value.large.BitsLength());
CheckAttr(node, attribute, type, data->Bits(), data->BitsLength());
data->BitsLength());
data->BitsLength());
data->BitsLength());
for (int i = 0; i < bmp1.BitsLength(); data1++, data2++, i++) {
for (int i = 0; i < bmp.BitsLength(); data++, i++) {
for (int i = 0; i+3 < bmp.BitsLength(); data += 4, i+= 4) {
for (int32 i = 0; i*4+3 < src32.BitsLength(); data += 4, i++) {
CheckAttr(node, attribute, type, data->Bits(), data->BitsLength());
icon2.SetBits(fIconM2->Bits(), fIconM2->BitsLength(), 0, B_CMAP8);
icon4.SetBits(fIconL2->Bits(), fIconL2->BitsLength(), 0, B_CMAP8);
memset(icon->Bits(), fill, icon->BitsLength());
&& icon1->BitsLength() == icon2->BitsLength()
&& memcmp(icon1->Bits(), icon2->Bits(), icon1->BitsLength()) == 0);
&& icon1->BitsLength() == icon2->BitsLength()
&& memcmp(icon1->Bits(), icon2->Bits(), icon1->BitsLength()) == 0);
CPPUNIT_ASSERT(pbits->BitsLength() > 0);
pbits->BitsLength() + sizeof(TranslatorBitmap));
CPPUNIT_ASSERT(pbits->BitsLength() == 443904);
memcpy(fBitmap->Bits(), kBitmapBits, fBitmap->BitsLength());
fTriangleLeft->BitsLength());
fTriangleRight->BitsLength());
inline uint32 BitsLength() const
memset(bitmap->Bits(), 255, bitmap->BitsLength());
memset(bitmap->Bits(), 255, bitmap->BitsLength());
sprintf(str2, "%ld", fpbitmap->BitsLength());