BitmapBlock
BitmapBlock::_Update(uint32 start, uint32 length, bool mark, bool force)
BitmapBlock::_FindNext(uint32& pos, bool marked)
BitmapBlock::BitmapBlock(Volume* volume, uint32 numBits)
BitmapBlock::FindPreviousMarked(uint32& pos)
BitmapBlock::FindLargestUnmarkedRange(uint32& start, uint32& length)
BitmapBlock::~BitmapBlock()
BitmapBlock::SetTo(off_t block)
BitmapBlock::Checksum(uint32 unitsPerGroup) const
BitmapBlock::SetToWritable(Transaction& transaction, off_t block, bool empty)
BitmapBlock::_Check(uint32 start, uint32 length, bool marked)
class BitmapBlock : public CachedBlock {
BitmapBlock(Volume* volume, uint32 numBits);
~BitmapBlock();
BitmapBlock::CheckUnmarked(uint32 start, uint32 length)
BitmapBlock::CheckMarked(uint32 start, uint32 length)
BitmapBlock::Mark(uint32 start, uint32 length, bool force)
BitmapBlock::Unmark(uint32 start, uint32 length, bool force)
BitmapBlock::FindNextMarked(uint32& pos)
BitmapBlock::FindNextUnmarked(uint32& pos)
BitmapBlock block(fVolume, fNumBits);
BitmapBlock block(fVolume, fNumBits);
BitmapBlock block(fVolume, fNumBits);
BitmapBlock blockBitmap(fVolume, fNumBits);
AllocationBlockGroup::_SetBlockBitmapChecksum(BitmapBlock& block)
AllocationBlockGroup::_VerifyBlockBitmapChecksum(BitmapBlock& block) {
void _SetBlockBitmapChecksum(BitmapBlock& block);
bool _VerifyBlockBitmapChecksum(BitmapBlock& block);
BitmapBlock inodeBitmap(fVolume, numInodes);
BitmapBlock inodeBitmap(fVolume, numInodes);
BitmapBlock inodeBitmap(fVolume, numInodes);