BitMap
struct BitMap *BitMap;
struct BitMap *BitMap;
struct BitMap *CustomBitMap;
gKernelArgs.frame_buffer.width = gScreen->RastPort.BitMap->BytesPerRow * 8;
gKernelArgs.frame_buffer.height = gScreen->RastPort.BitMap->Rows;
gKernelArgs.frame_buffer.bytes_per_row = gScreen->RastPort.BitMap->BytesPerRow;
gKernelArgs.frame_buffer.depth = gScreen->RastPort.BitMap->Depth;
* gScreen->RastPort.BitMap->Depth / 8;
= (phys_addr_t)(gScreen->RastPort.BitMap->Planes[0]);