BinarySearchIndexByKey
int32 BinarySearchIndexByKey(const Key& key,
int32 index = fSchedulingStates.BinarySearchIndexByKey(eventTime,
return fChildPathComponents.BinarySearchIndexByKey(name,
childIndex = fChildPathComponents.BinarySearchIndexByKey(
int32 index = fStates.BinarySearchIndexByKey(token, &_StateCompareByKey);
int32 index = fStates.BinarySearchIndexByKey(token, &_StateCompareByKey);
int32 index = fFunctions.BinarySearchIndexByKey(location,
int32 index = fTeams.BinarySearchIndexByKey(team,
int32 index = fTeams.BinarySearchIndexByKey(info.team,
int32 index = fCallbacks.BinarySearchIndexByKey(token, &_CallbackCompare);
int32 index = fCallbacks.BinarySearchIndexByKey(token, &_CallbackCompare);