BinaryInsert
bool BinaryInsert(T*, CompareFunction);
bool BinaryInsert(T*, CompareFunctionWithState,
bool BinaryInsert(T*, const UnaryPredicate<T>&);
fActionInfos->BinaryInsert(new ActionInfo(startOffset, endOffset, action),
return fThreads.BinaryInsert(thread, &Thread::CompareByCreationTimeID);
if (!fWaitObjectGroups.BinaryInsert(threadWaitObjectGroup,
if (!fTeams.BinaryInsert(team, &Team::CompareByID)) {
if (!fThreads.BinaryInsert(thread, &Thread::CompareByID))
if (!fWaitObjectGroups.BinaryInsert(waitObjectGroup,
if (!fWaitObjectGroups.BinaryInsert(group,
if (!fChildPathComponents.BinaryInsert(child,
if (fChildPathComponents.BinaryInsert(sourcelessNode,
if (!fChildPathComponents.BinaryInsert(currentNode,
if (!fInfos.BinaryInsert(fOurInfo, &_CompareInfos)) {
if (!infos.BinaryInsert(info, &_CompareInfos)) {
|| !fFunctions.BinaryInsert(instance, &_CompareFunctions)) {
if (!fFunctions.BinaryInsert(function, &_CompareFunctions))
if (!infos.BinaryInsert(info, FDELookupInfo::CompareFDEInfos))
if (!fTeams.BinaryInsert(teamInfo, &_CompareTeams))
if (fBreakpoints.BinaryInsert(breakpoint, &Breakpoint::CompareBreakpoints))
if (fWatchpoints.BinaryInsert(watchpoint, &Watchpoint::CompareWatchpoints))
if (!fTeamDebuggers.BinaryInsert(debugger, &_CompareDebuggers))
fFamilies.BinaryInsert(family, compare_families);
|| !fList.BinaryInsert(metaFormat, meta_format::Compare)) {
apps.BinaryInsert(bitmap->Owner(), &compare_app_pointer);
apps.BinaryInsert(bitmap->Owner(), &compare_app_pointer);
if (!fStyles.BinaryInsert(style, compare_font_styles))
if (!family.IsSet() || !fFamilies.BinaryInsert(family, compare_font_families)) {
fKeyrings.BinaryInsert(keyring, &Keyring::Compare);
if (!fKeyrings.BinaryInsert(keyring, &Keyring::Compare)) {
fKeyrings.BinaryInsert(fMasterKeyring, &Keyring::Compare);