BeToVideoInStandard
fVideoIn.Start(video_in_source(fSource), BeToVideoInStandard( fStandard ),
fStandard = BeToVideoInStandard( *((const int32 *) value) );
(res = AddInt32( out, P_STANDARD, BeToVideoInStandard( fStandard ))) != B_OK ||
BeToVideoInStandard( fStandard )) / 1000.0f;
fVideoIn.getActiveRange( BeToVideoInStandard( fStandard ), active_rect );
fVideoIn.getActiveRange( BeToVideoInStandard( fStandard ), active_rect );
fVideoIn.getActiveRange( BeToVideoInStandard( fStandard ), active_rect );