BaseRenderer
template<class BaseRenderer> class renderer_markers :
public renderer_primitives<BaseRenderer>
typedef renderer_primitives<BaseRenderer> base_type;
typedef BaseRenderer base_ren_type;
template<class BaseRenderer> class renderer_outline_aa
typedef BaseRenderer base_ren_type;
template<class BaseRenderer, class ImagePattern>
typedef BaseRenderer base_ren_type;
template<class BaseRenderer> class renderer_primitives
typedef BaseRenderer base_ren_type;
template<class BaseRenderer, class GlyphGenerator>
typedef BaseRenderer ren_type;
template<class BaseRenderer, class GlyphGenerator>
typedef BaseRenderer ren_type;
template<class BaseRenderer> class renderer_scanline_aa_solid
typedef BaseRenderer base_ren_type;
template<class Scanline, class BaseRenderer,
void render_scanline_aa(const Scanline& sl, BaseRenderer& ren,
typename BaseRenderer::color_type* colors = alloc.allocate(len);
template<class Rasterizer, class Scanline, class BaseRenderer,
void render_scanlines_aa(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
typedef BaseRenderer base_ren_type;
template<class Scanline, class BaseRenderer, class ColorT>
BaseRenderer& ren,
template<class Scanline, class BaseRenderer, class ColorT>
class BaseRenderer, class ColorT>
BaseRenderer& ren, const ColorT& color)
typename BaseRenderer::color_type ren_color(color);
BaseRenderer& ren,
template<class BaseRenderer> class renderer_scanline_bin_solid
typedef BaseRenderer base_ren_type;
template<class Scanline, class BaseRenderer,
void render_scanline_bin(const Scanline& sl, BaseRenderer& ren,
typename BaseRenderer::color_type* colors = alloc.allocate(len);
template<class Rasterizer, class Scanline, class BaseRenderer,
void render_scanlines_bin(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
typedef BaseRenderer base_ren_type;
class BaseRenderer,
BaseRenderer& ren,
typedef typename BaseRenderer::color_type color_type;
class BaseRenderer, class ColorT>
BaseRenderer& ren, const ColorT& color)
typename BaseRenderer::color_type ren_color(color);
BaseRenderer fBaseRenderer;
template<class Scanline, class BaseRenderer, class ColorT>
BaseRenderer& ren,
template<class BaseRenderer> class renderer_scanline_subpix_solid
typedef BaseRenderer base_ren_type;