BaseJob
BaseJob::EventHasTriggered() const
BaseJob::Environment() const
BaseJob::Environment()
BaseJob::EnvironmentSourceFiles() const
BaseJob::EnvironmentSourceFiles()
BaseJob::SetEnvironment(const BMessage& message)
BaseJob::GetSourceFilesEnvironment(BStringList& environment)
BaseJob::ResolveSourceFiles()
BaseJob::_GetSourceFileEnvironment(const char* script, BStringList& environment)
BaseJob::BaseJob(const char* name)
BaseJob::_ParseExportVariable(BStringList& environment, const BString& line)
BaseJob::~BaseJob()
BaseJob::Name() const
BaseJob::Condition() const
BaseJob::Condition()
BaseJob::SetCondition(::Condition* condition)
BaseJob::CheckCondition(ConditionContext& context) const
BaseJob::Event() const
BaseJob::Event()
BaseJob::SetEvent(::Event* event)
class BaseJob : public BJob {
BaseJob(const char* name);
~BaseJob();
BaseJob*
Event::SetOwner(BaseJob* owner)
EventContainer::EventContainer(BaseJob* owner, const BMessenger& target)
EventContainer(BaseJob* owner,
BaseJob*
EventContainer::SetOwner(BaseJob* owner)
OrEvent::OrEvent(BaseJob* owner, const BMessenger& target)
virtual BaseJob* Owner() const;
virtual void SetOwner(BaseJob* owner);
BaseJob* fOwner;
OrEvent(BaseJob* owner,
class BaseJob;
virtual BaseJob* Owner() const;
virtual void SetOwner(BaseJob* owner);
return BaseJob::CheckCondition(context);
BaseJob(name),
BaseJob(other.Name()),
class Job : public BaseJob {
LaunchDaemon::_SetCondition(BaseJob* job, const BMessage& message)
LaunchDaemon::_SetEvent(BaseJob* job, const BMessage& message)
LaunchDaemon::_SetEnvironment(BaseJob* job, const BMessage& message)
LaunchDaemon::_GetBaseJobInfo(BaseJob* job, BMessage& info)
void _SetCondition(BaseJob* job,
void _SetEvent(BaseJob* job,
void _SetEnvironment(BaseJob* job,
void _GetBaseJobInfo(BaseJob* job, BMessage& info);
JobStoppedLogItem(BaseJob* job, bool force);
EventLogItem(BaseJob* job, Event* event);
AbstractJobLogItem(BaseJob* job);
BaseJob* fJob;
Log::JobStopped(BaseJob* job, bool force)
Log::EventTriggered(BaseJob* job, Event* event)
AbstractJobLogItem::AbstractJobLogItem(BaseJob* job)
JobStoppedLogItem::JobStoppedLogItem(BaseJob* job, bool force)
EventLogItem::EventLogItem(BaseJob* job, Event* event)
class BaseJob;
void JobStopped(BaseJob* job, bool force);
void EventTriggered(BaseJob* job, Event* event);
BaseJob(name),
class Target : public BaseJob {