B_WRITE_ONLY
BFile file( path.Path(), B_CREATE_FILE | B_WRITE_ONLY );
BFile file(PTP_SETTINGS_PATH, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
status = file.SetTo(&ref, B_OPEN_AT_END | B_WRITE_ONLY);
BFile fDevFS("/dev/.", B_WRITE_ONLY);
BFile file( settings_path.Path(), B_WRITE_ONLY | B_CREATE_FILE );
status = AbstractFileInterfaceNode::SetRef(file,B_WRITE_ONLY,create,out_time);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
BFile file(path.Path(), B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
BFile *file = new BFile(&ref, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile out(path, B_WRITE_ONLY | B_CREATE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
status_t status = _OpenSettings(file, B_WRITE_ONLY | B_CREATE_FILE
status_t status = _OpenSettings(file, B_WRITE_ONLY | B_CREATE_FILE
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
mLogFile.SetTo(&logRef, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
if (Open(&file, B_CREATE_FILE | B_WRITE_ONLY) != B_OK)
B_CREATE_FILE | B_WRITE_ONLY | B_ERASE_FILE) != B_OK
uint32 writeFlags = B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY;
if (Open(&file, B_CREATE_FILE | B_WRITE_ONLY) != B_OK)
BFile file(fileName, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE
result = file.SetTo(&dir, name, B_WRITE_ONLY);
BFile copy(dataPath.Path(), B_WRITE_ONLY | B_CREATE_FILE);
BFile user(dataPath.Path(), B_WRITE_ONLY | B_CREATE_FILE);
gUserDictFile = new BFile(dataPath.Path(), B_WRITE_ONLY | B_OPEN_AT_END);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
flags = B_WRITE_ONLY | B_CREATE_FILE | B_FAIL_IF_EXISTS;
BFile query(queryPath.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE) == B_OK) {
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(&tempEntry, B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
BFile file(SETTINGS_FILE, B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
fStatus = package.SetTo(fPathToInfo.Path(), B_WRITE_ONLY | B_CREATE_FILE
fStatus = package.SetTo(fPathToInfo.Path(), B_WRITE_ONLY | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_FAIL_IF_EXISTS);
ret = file.SetTo(destination.Path(), B_WRITE_ONLY | B_CREATE_FILE);
B_WRITE_ONLY | B_ERASE_FILE);
BFile file(&dir, name.String(), B_WRITE_ONLY | B_CREATE_FILE
fLogFile = new BFile(fLogPath.String(), B_CREATE_FILE | B_WRITE_ONLY
f.SetTo(p.Path(), B_WRITE_ONLY | B_ERASE_FILE | B_CREATE_FILE);
BFile* temp = new BFile(str, B_CREATE_FILE | B_WRITE_ONLY | B_OPEN_AT_END);
if (_GetSettings(file, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE) != B_OK)
| B_WRITE_ONLY);
BFile file(fileNameString, B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_WRITE_ONLY | B_CREATE_FILE | B_OPEN_AT_END);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
? B_READ_ONLY : B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE) == B_OK;
BFile file(dir, name, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(&fNavigator.CurrentRef(), B_WRITE_ONLY);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
status_t status = file.SetTo(&ref, B_WRITE_ONLY | B_CREATE_FILE
status_t status = _OpenSettings(file, B_WRITE_ONLY | B_CREATE_FILE
BFile file(path, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_CREATE_FILE | B_WRITE_ONLY);
B_CREATE_FILE | B_WRITE_ONLY | B_ERASE_FILE,
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY)) {
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY)) {
if (!_OpenSettingsFile(file, B_ERASE_FILE | B_CREATE_FILE | B_WRITE_ONLY))
if (OpenSettingsFile(file, B_WRITE_ONLY | B_ERASE_FILE | B_CREATE_FILE)
if (OpenSettingsFile(file, B_WRITE_ONLY | B_ERASE_FILE) != B_OK)
B_WRITE_ONLY | B_CREATE_FILE | B_FAIL_IF_EXISTS);
status = file.SetTo(path, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile settings(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(&entry, B_WRITE_ONLY);
BFile file(outputPath, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
ret = tmpfile.SetTo(&settings_entry, B_WRITE_ONLY | B_CREATE_FILE);
| B_WRITE_ONLY), NULL, mfi, flags);
if (file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE)
fTargetFile(&targetEntry, B_CREATE_FILE | B_WRITE_ONLY),
fTargetFile(&targetEntry, B_CREATE_FILE | B_WRITE_ONLY),
BFile file(&entry, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile settingsFile(path, B_WRITE_ONLY | B_ERASE_FILE | B_CREATE_FILE);
BFile file(fPath.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile out(path, B_WRITE_ONLY | B_CREATE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
if (_Open(&file, B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY) != B_OK)
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
= _GetSettings(file, B_WRITE_ONLY | B_ERASE_FILE | B_CREATE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
status = file.SetTo(path.Path(), B_CREATE_FILE | B_WRITE_ONLY | B_ERASE_FILE);
BFile saveTo(&saveEntry, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile saveTo(&saveEntry, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
BFile file(path.Path(), B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
if (file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE)
if (file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE)
status_t err = file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
if (file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE) < B_OK)
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
| B_WRITE_ONLY;
BFile file(name,B_CREATE_FILE | B_WRITE_ONLY);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile output("/tmp/bmp_test.out", B_WRITE_ONLY |
BFile output("/tmp/png_test.out", B_WRITE_ONLY |
BFile output("/tmp/tga_test.out", B_WRITE_ONLY |
BFile output("/tmp/tiff_test.out", B_WRITE_ONLY |
fWrite.SetTo(fPath, B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
if (file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE) == B_OK)
if (file.SetTo(path.Path(), B_WRITE_ONLY | B_CREATE_FILE) == B_OK)
BFile * file2 = new BFile(argv[2],B_WRITE_ONLY|B_CREATE_FILE|B_ERASE_FILE);
BFile file(*filePath, B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
if (auto status = fLogFile.SetTo(path, B_WRITE_ONLY | B_CREATE_FILE | B_OPEN_AT_END);
BFile file(existingFilename, B_WRITE_ONLY);
file.SetTo(existingFilename, B_WRITE_ONLY);
file.SetTo(testFilename1, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
file.SetTo(testFilename1, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
file.SetTo(testFilename1, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
file.SetTo(testFilename1, B_WRITE_ONLY | B_OPEN_AT_END);
file.SetTo(testFilename1, B_WRITE_ONLY | B_OPEN_AT_END);
file.SetTo(testFilename1, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
file.SetTo(testFilename1, B_WRITE_ONLY);
file.SetTo(testFilename1, B_WRITE_ONLY | B_ERASE_FILE);
BFile file(existingFilename, B_WRITE_ONLY);
BFile file(existingFilename, B_WRITE_ONLY);
{ existingFilename , B_WRITE_ONLY, 0, 0, 0, false, B_OK },
{ existingFilename , B_WRITE_ONLY, 1, 0, 0, false, B_OK },
{ existingFilename , B_WRITE_ONLY, 0, 1, 0, false, B_OK },
{ existingFilename , B_WRITE_ONLY, 0, 0, 1, false, B_OK },
{ existingFilename , B_WRITE_ONLY, 1, 1, 0, false, B_FILE_EXISTS },
{ existingFilename , B_WRITE_ONLY, 1, 0, 1, false, B_OK },
{ existingFilename , B_WRITE_ONLY, 1, 1, 1, false, B_FILE_EXISTS },
{ nonExistingFilename, B_WRITE_ONLY, 0, 0, 0, false, B_ENTRY_NOT_FOUND },
{ nonExistingFilename, B_WRITE_ONLY, 1, 0, 0, true , B_OK },
{ nonExistingFilename, B_WRITE_ONLY, 0, 1, 0, false, B_ENTRY_NOT_FOUND },
{ nonExistingFilename, B_WRITE_ONLY, 0, 0, 1, false, B_ENTRY_NOT_FOUND },
{ nonExistingFilename, B_WRITE_ONLY, 1, 1, 0, true , B_OK },
{ nonExistingFilename, B_WRITE_ONLY, 1, 0, 1, true , B_OK },
{ nonExistingFilename, B_WRITE_ONLY, 1, 1, 1, true , B_OK },
error = outputFile.SetTo(outputFilePath, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_CREATE_FILE | B_ERASE_FILE | B_WRITE_ONLY);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file("SOURCE.png", B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_ERASE_FILE) != B_OK) {
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
BFile file(&dir, filename, B_WRITE_ONLY | B_CREATE_FILE);