B_WATCH_ALL
&& watch_node(&fNodeRef, B_WATCH_ALL, fController) == B_OK)
uint32 flags = B_WATCH_ALL;
flags = B_WATCH_ALL;
watch_node(&nref, B_WATCH_ALL, this);
TTracker::WatchNode(model->NodeRef(), B_WATCH_ALL | B_WATCH_MOUNT, this);
B_WATCH_ALL | B_WATCH_MOUNT, this);
watch_node(&nref, B_WATCH_ALL, this);
if (watch_node(&nref, B_WATCH_ALL, BMessenger(this)) != B_OK) {
status_t status = BPathMonitor::StartWatching(path, B_WATCH_ALL, this);