B_VECTOR_ICON_TYPE
data = (uint8*)AppResSet()->FindResource(B_VECTOR_ICON_TYPE, id, &size);
const void* data = AppResSet()->FindResource(B_VECTOR_ICON_TYPE,
B_VECTOR_ICON_TYPE, R_TeamIcon, &fTeamIconSize);
case B_VECTOR_ICON_TYPE:
case B_VECTOR_ICON_TYPE:
|| editor.Type() == B_VECTOR_ICON_TYPE) {
if (editor.Type() == B_VECTOR_ICON_TYPE) {
if (fBitmap != NULL && fEditor.Type() == B_VECTOR_ICON_TYPE
case B_VECTOR_ICON_TYPE:
= resources.LoadResource(B_VECTOR_ICON_TYPE, iconName,
data = resources.LoadResource(B_VECTOR_ICON_TYPE, resourceID, &dataSize);
if (message->FindData("icon data", B_VECTOR_ICON_TYPE,
if (attrInfo.type != B_VECTOR_ICON_TYPE)
B_VECTOR_ICON_TYPE, 0, buffer, attrInfo.size);
ret = message.AddData("icon data", B_VECTOR_ICON_TYPE,
ssize_t written = node->WriteAttr(attrName, B_VECTOR_ICON_TYPE, 0,
const void* data = res->LoadResource(B_VECTOR_ICON_TYPE, id, &size);
data = resources.LoadResource(B_VECTOR_ICON_TYPE,
B_VECTOR_ICON_TYPE, fHasBattery
{B_VECTOR_ICON_TYPE, "icon"},
const void* data = resources.LoadResource(B_VECTOR_ICON_TYPE, name, &size);
status_t error = _ReadData(attribute, -1, B_VECTOR_ICON_TYPE, NULL, 0,
status_t ret = _ReadData(attributeName.String(), -1, B_VECTOR_ICON_TYPE,
uint32 attrType = B_VECTOR_ICON_TYPE;
const void* buffer = resources->LoadResource(B_VECTOR_ICON_TYPE,
const void* buffer = resources->LoadResource(B_VECTOR_ICON_TYPE,
const void* data = resources.LoadResource(B_VECTOR_ICON_TYPE, resourceID,
status_t error = _ReadData(attribute, -1, B_VECTOR_ICON_TYPE, NULL, 0,
status_t ret = _ReadData(attributeName.String(), -1, B_VECTOR_ICON_TYPE,
uint32 attrType = B_VECTOR_ICON_TYPE;
*_type = B_VECTOR_ICON_TYPE;
*_type = B_VECTOR_ICON_TYPE;
B_VECTOR_ICON_TYPE, 0, data, size);
int32 attrType = B_VECTOR_ICON_TYPE;
result = (info.type == B_VECTOR_ICON_TYPE) ? B_OK : B_BAD_VALUE;
bytesRead = node.ReadAttr(iconAttrName, B_VECTOR_ICON_TYPE, 0, buffer,
const int32 kIconType = B_VECTOR_ICON_TYPE;
data = LoadResource(B_VECTOR_ICON_TYPE, id, &length);
const void* data = LoadResource(B_VECTOR_ICON_TYPE, id, &length);
data = GetTrackerResources()->LoadResource(B_VECTOR_ICON_TYPE, R_DeskIcon, &size);
deskDir->WriteAttr(kAttrIcon, B_VECTOR_ICON_TYPE, 0, data, size);
info.type = B_VECTOR_ICON_TYPE;
const void* data = GetTrackerResources()->LoadResource(B_VECTOR_ICON_TYPE, id, &size);
trashDir.WriteAttr(kAttrIcon, B_VECTOR_ICON_TYPE, 0, data, size);
case B_VECTOR_ICON_TYPE:
type_code attrType = B_VECTOR_ICON_TYPE;
rawIcon = (const uint8*)resources.LoadResource(B_VECTOR_ICON_TYPE,
message.AddData("icon data", B_VECTOR_ICON_TYPE, data, size);
status = message.AddData("icon", B_VECTOR_ICON_TYPE, fData, fSize);
message->FindData("icon", B_VECTOR_ICON_TYPE, (const void**)&data,
if (message->FindData("icon data", B_VECTOR_ICON_TYPE,
&& type == B_VECTOR_ICON_TYPE)
resources.PreloadResourceType(B_VECTOR_ICON_TYPE);
B_VECTOR_ICON_TYPE, "mouse_icon", &size);
B_VECTOR_ICON_TYPE, "touchpad_icon", &size);
B_VECTOR_ICON_TYPE, "keyboard_icon", &size);
B_VECTOR_ICON_TYPE, Name(), &iconDataSize);
B_VECTOR_ICON_TYPE, mediaType, &iconDataSize);
B_VECTOR_ICON_TYPE, "ether", &iconDataSize);
B_VECTOR_ICON_TYPE, "offline", &iconDataSize);
B_VECTOR_ICON_TYPE, "pending", &iconDataSize);
B_VECTOR_ICON_TYPE, "online", &iconDataSize);
const void* data = resources->LoadResource(B_VECTOR_ICON_TYPE,
const void* data = resources.LoadResource(B_VECTOR_ICON_TYPE,
data = resources.LoadResource(B_VECTOR_ICON_TYPE,
msg.AddData("icon", B_VECTOR_ICON_TYPE, fVectorIconData,
B_VECTOR_ICON_TYPE, "endpoint_vector_icon", &dataSize);