B_USE_ITEM_SPACING
B_USE_ITEM_INSETS = B_USE_ITEM_SPACING,
.SetSpacing(B_USE_ITEM_SPACING, 0)
fLayout->SetSpacing(B_USE_ITEM_SPACING);
.SetInsets(B_USE_ITEM_SPACING, 0,
sHPad = be_control_look->ComposeSpacing(B_USE_ITEM_SPACING) - 1.0f;
B_USE_ITEM_SPACING)
.AddStrut(B_USE_ITEM_SPACING)
B_USE_ITEM_SPACING)
.AddGroup(B_VERTICAL, B_USE_ITEM_SPACING)
.AddGroup(B_HORIZONTAL, B_USE_ITEM_SPACING)
.AddGroup(B_HORIZONTAL, B_USE_ITEM_SPACING)
.AddGroup(B_HORIZONTAL, B_USE_ITEM_SPACING)
.AddGroup(B_HORIZONTAL, B_USE_ITEM_SPACING)
.AddGroup(B_HORIZONTAL, B_USE_ITEM_SPACING)
BGroupView* packagesGroup = new BGroupView(B_VERTICAL, B_USE_ITEM_SPACING);
.AddGroup(B_VERTICAL, B_USE_ITEM_SPACING)
.AddGrid(new BGridView(B_USE_ITEM_SPACING, B_USE_ITEM_SPACING))
.AddGroup(B_VERTICAL, B_USE_ITEM_SPACING)
.AddGrid(B_USE_ITEM_SPACING)
BALMLayout* layout = new BALMLayout(B_USE_ITEM_SPACING, B_USE_ITEM_SPACING);
.AddStrut(B_USE_ITEM_SPACING)
.AddStrut(B_USE_ITEM_SPACING)
float spacing = be_control_look->ComposeSpacing(B_USE_ITEM_SPACING);
+ be_control_look->ComposeSpacing(B_USE_ITEM_SPACING)
BLayoutBuilder::Group<>(this, B_HORIZONTAL, B_USE_ITEM_SPACING)
.AddGroup(new BGroupView(B_VERTICAL, B_USE_ITEM_SPACING))
case B_USE_ITEM_SPACING:
static const int32 kButtonPopUpIndicatorWidth = B_USE_ITEM_SPACING;
fButtonContainer = new BGroupView(B_HORIZONTAL, B_USE_ITEM_SPACING);
BLayoutBuilder::Grid<>(this, B_USE_ITEM_SPACING, B_USE_ITEM_SPACING)
BLayoutBuilder::Group<>(this, B_HORIZONTAL, B_USE_ITEM_SPACING)
.AddGroup(new BGroupView(B_VERTICAL, B_USE_ITEM_SPACING))
fHeaderSize = be_bold_font->Size() + be_control_look->ComposeSpacing(B_USE_ITEM_SPACING);