B_USE_HALF_ITEM_SPACING
B_USE_HALF_ITEM_INSETS = B_USE_HALF_ITEM_SPACING,
BLayoutBuilder::Group<>(this, B_VERTICAL, B_USE_HALF_ITEM_SPACING)
BLayoutBuilder::Group<>(this, B_VERTICAL, B_USE_HALF_ITEM_SPACING)
BLayoutBuilder::Grid<>(this, B_USE_HALF_ITEM_SPACING)
BLayoutBuilder::Group<>(this, B_VERTICAL, B_USE_HALF_ITEM_SPACING)
BLayoutBuilder::Group<>(view, B_VERTICAL, B_USE_HALF_ITEM_SPACING)
gDragRegionWidth = be_control_look->ComposeSpacing(B_USE_HALF_ITEM_SPACING);
const int32 kTrayPadding = B_USE_HALF_ITEM_SPACING;
.AddGrid(B_USE_HALF_ITEM_SPACING, B_USE_HALF_ITEM_SPACING)
BGridView("rating summary view", B_USE_HALF_ITEM_SPACING, 0.0f)
layout->SetVerticalSpacing(B_USE_HALF_ITEM_SPACING);
be_control_look->ComposeSpacing(B_USE_HALF_ITEM_SPACING));
fButtonLayout = new BGroupLayout(B_HORIZONTAL, B_USE_HALF_ITEM_SPACING);
.AddGroup(B_VERTICAL, B_USE_HALF_ITEM_SPACING)
case B_USE_HALF_ITEM_SPACING:
layout->SetInsets(B_USE_HALF_ITEM_SPACING);
B_USE_HALF_ITEM_SPACING);
B_USE_HALF_ITEM_SPACING);
BLayoutBuilder::Group<>(this, B_VERTICAL, B_USE_HALF_ITEM_SPACING)
height += be_control_look->ComposeSpacing(B_USE_HALF_ITEM_SPACING);
.AddStrut(B_USE_HALF_ITEM_SPACING)
.AddStrut(B_USE_HALF_ITEM_SPACING)
.SetSpacing(B_USE_HALF_ITEM_SPACING, B_USE_HALF_ITEM_SPACING)
.AddStrut(B_USE_HALF_ITEM_SPACING)