B_USER_MUTEX_WAITING
FLAG_INFO_ENTRY(B_USER_MUTEX_WAITING),
B_USER_MUTEX_LOCKED | B_USER_MUTEX_WAITING, isWired);
if ((oldValue & B_USER_MUTEX_WAITING) == 0) {
user_atomic_and(mutex, ~(int32)B_USER_MUTEX_WAITING, isWired);
user_atomic_and(mutex, ~(int32)B_USER_MUTEX_WAITING, isWired);
user_atomic_and(mutex, ~(int32)B_USER_MUTEX_WAITING, isWired);
user_atomic_and(mutex, ~(int32)B_USER_MUTEX_WAITING, isWired);
if ((oldValue & B_USER_MUTEX_WAITING) != 0) {
user_atomic_and(mutex, ~(int32)B_USER_MUTEX_WAITING, contextFetcher.IsWired());
} while (count++ < kMaxCount && (oldValue & B_USER_MUTEX_WAITING) != 0);
if ((oldValue & B_USER_MUTEX_WAITING) != 0
if ((oldValue & B_USER_MUTEX_WAITING) != 0)
if ((atomic_and((int32*)&cond->lock, ~(int32)B_USER_MUTEX_LOCKED) & B_USER_MUTEX_WAITING) != 0)
if ((oldValue & B_USER_MUTEX_WAITING) != 0) {
if ((status & B_USER_MUTEX_WAITING) != 0)