B_THREAD_RUNNING
if (threadInfo.state < B_THREAD_RUNNING
if (thread->state == B_THREAD_RUNNING) {
if (thread->state == B_THREAD_RUNNING) {
if (thread->state == B_THREAD_RUNNING) {
if (thread->state == B_THREAD_RUNNING) {
if (thread->state == B_THREAD_RUNNING)
&& thread->state == B_THREAD_RUNNING) {
if (thread->state == B_THREAD_RUNNING) {
case B_THREAD_RUNNING:
nextThread->state = B_THREAD_RUNNING;
case B_THREAD_RUNNING:
requiredState = B_THREAD_RUNNING;
thread->state = B_THREAD_RUNNING;