B_THREAD_DEBUG_INITIALIZED
&& (thread->debug_info.flags & B_THREAD_DEBUG_INITIALIZED) != 0
if ((thread->debug_info.flags & B_THREAD_DEBUG_INITIALIZED) != 0)
if (thread->debug_info.flags & B_THREAD_DEBUG_INITIALIZED)
& B_THREAD_DEBUG_INITIALIZED);
if (threadFlags & B_THREAD_DEBUG_INITIALIZED) {
threadFlags |= B_THREAD_DEBUG_INITIALIZED;
if (threadFlags & B_THREAD_DEBUG_INITIALIZED) {