B_SYSTEM_OBJECT_UPDATE
if (message.What() != B_SYSTEM_OBJECT_UPDATE)
if (message.What() != B_SYSTEM_OBJECT_UPDATE)
case B_SYSTEM_OBJECT_UPDATE:
case B_SYSTEM_OBJECT_UPDATE:
message.SetTo(buffer, sizeof(buffer), B_SYSTEM_OBJECT_UPDATE);
if (message.What() != B_SYSTEM_OBJECT_UPDATE)