B_SUCCESS_COLOR
if (which >= B_SUCCESS_COLOR && which <= B_FAILURE_COLOR)
return which - B_SUCCESS_COLOR + kColorWhichCount - 3;
return (color_which)(index + B_SUCCESS_COLOR
fStatusBar->SetBarColor(ui_color(B_SUCCESS_COLOR));
I(success_color, B_SUCCESS_COLOR),
{ B_SUCCESS_COLOR, B_TRANSLATE_MARK("Success") },
hsl_color success = hsl_color::from_rgb(BPrivate::GetSystemColor(B_SUCCESS_COLOR, isDark));
fCurrentColors.SetColor(ui_color_name(B_SUCCESS_COLOR), success.to_rgb());
view->SetHighColor(ui_color(B_SUCCESS_COLOR));
view->SetHighColor(ui_color(B_SUCCESS_COLOR));
view->SetHighColor(ui_color(B_SUCCESS_COLOR));
view->SetHighColor(ui_color(B_SUCCESS_COLOR));