B_STOP_WATCHING
watch_node(&fNodeRef, B_STOP_WATCHING, fController);
watch_node(&fNodeRef, B_STOP_WATCHING, fController);
watch_node(&fNodeRef, B_STOP_WATCHING, fController);
return watch_node(&ref, B_STOP_WATCHING, this);
watch_node(&(item->nodeRef), B_STOP_WATCHING, this, Window());
watch_node(&item->nodeRef, B_STOP_WATCHING, this, Window());
watch_node(&enclosure->node, B_STOP_WATCHING, this);
watch_node(item->NodeRef(), B_STOP_WATCHING, this);
watch_node(item->NodeRef(), B_STOP_WATCHING, this);
flags = B_STOP_WATCHING;
watch_node(&fNodeRef, B_STOP_WATCHING, this);
watch_node(&fFolderNodeRef, B_STOP_WATCHING, this);
watch_node(&fNode, B_STOP_WATCHING, *fMessenger);
return watch_node(node, B_STOP_WATCHING, this);
watch_node(&ref, B_STOP_WATCHING, this);
watch_node(&entryNodeRef, B_STOP_WATCHING, this);
watch_node(&entryNodeRef, B_STOP_WATCHING, this);
watch_node(&eiter->addon_nref, B_STOP_WATCHING, this);
watch_node(&it->nref, B_STOP_WATCHING, this);
if (flags == B_STOP_WATCHING) {
sWatchingInterface->WatchNode(&node->NodeRef(), B_STOP_WATCHING, this);
sWatchingInterface->WatchNode(&fNodeRef, B_STOP_WATCHING, target);
watch_node(node, B_STOP_WATCHING, this);
watch_node(&node, B_STOP_WATCHING, this);
watch_node(&tcnode->node, B_STOP_WATCHING, this);
watch_node(&tcnode->node, B_STOP_WATCHING, this);
watch_node(fModel->LinkTo()->NodeRef(), B_STOP_WATCHING, poseView);
watch_node(model->NodeRef(), B_STOP_WATCHING, this);
watch_node(model->NodeRef(), B_STOP_WATCHING, this);
watch_node(model->NodeRef(), B_STOP_WATCHING, this);
watch_node(&dirNode, B_STOP_WATCHING, this);
watch_node(itemNode, B_STOP_WATCHING, this);
watch_node(itemNode, B_STOP_WATCHING, this);
watch_node(target->NodeRef(), B_STOP_WATCHING, this);
watch_node(&fPackageNodeRef, B_STOP_WATCHING, this);
watch_node(&directory->directory, B_STOP_WATCHING, this);
status = watch_node(nref, B_STOP_WATCHING, this);
status_t status = watch_node(&fNodeRef, B_STOP_WATCHING, this);