B_SQUARE_CAP
case B_SQUARE_CAP: Print("B_SQUARE_CAP"); break;
case B_SQUARE_CAP:
_StrokePath(fPath, B_SQUARE_CAP);
_StrokePath(fPath, B_SQUARE_CAP, gradient);
menu->AddItem(new BMenuItem("Square", NewMessage(CAP_MSG, B_SQUARE_CAP)));
case B_SQUARE_CAP:
menu->AddItem(new BMenuItem("Square", NewMessage(CAP_MSG, B_SQUARE_CAP)));
fState.fLineCap = B_SQUARE_CAP;