B_RGB30
B_RGB30_LITTLE = B_RGB30,
return B_RGB30;
case B_RGB30: case B_RGB30_BIG:
case B_RGB30: case B_RGB30_BIG:
case B_RGB30: case B_RGB30_BIG:
case B_RGB30: case B_RGB30_BIG:
case B_RGB30: case B_RGB30_BIG:
case B_RGB30: return 30;
{ B_RGB30, B_TRANSLATE("30 bits/pixel, 1 billion colors") }
case B_RGB30:
case B_RGB30: case B_RGB30_BIG: