B_REGULAR_FACE
font.SetFace(B_REGULAR_FACE);
if (font.Face() == B_REGULAR_FACE && on)
font.SetFace(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
neededFace &= ~B_REGULAR_FACE;
neededFace |= B_REGULAR_FACE;
neededFace &= ~B_REGULAR_FACE;
neededFace |= B_REGULAR_FACE;
neededFace &= ~B_REGULAR_FACE;
neededFace |= B_REGULAR_FACE;
_SetFontFace(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
face = B_REGULAR_FACE;
fFont.SetFamilyAndFace(family, B_REGULAR_FACE);
if (!(font.Face() & B_REGULAR_FACE))
font.SetFace(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
fBoldFont.SetFace(B_BOLD_FACE | (face & ~B_REGULAR_FACE));
serifFont.SetFamilyAndFace(family, B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
font.SetFamilyAndFace(family, B_REGULAR_FACE);
if (face != B_REGULAR_FACE) {
PRINT_FLAG(B_REGULAR_FACE);
font.SetFace(B_REGULAR_FACE);
face &= B_BOLD_FACE | B_ITALIC_FACE | B_REGULAR_FACE | B_CONDENSED_FACE
face = B_REGULAR_FACE;
if (style->Face() & B_REGULAR_FACE)
face &= ~(B_REGULAR_FACE | B_BOLD_FACE | B_ITALIC_FACE | B_CONDENSED_FACE
return B_REGULAR_FACE;
FALLBACK_PLAIN_FONT_FAMILY, FALLBACK_PLAIN_FONT_STYLE, B_REGULAR_FACE);
FALLBACK_FIXED_FONT_FAMILY, FALLBACK_FIXED_FONT_STYLE, B_REGULAR_FACE);
PRINT_FACE_FLAG(B_REGULAR_FACE);