B_REAL_TIME_PRIORITY
#define FSSH_B_MAX_PRIORITY B_REAL_TIME_PRIORITY
#define THREAD_MAX_SET_PRIORITY B_REAL_TIME_PRIORITY
"auich interrupt poller", B_REAL_TIME_PRIORITY, card);
B_REAL_TIME_PRIORITY, (void*)device);
err = dev->postoffice = spawn_kernel_thread(nbd_postoffice, "nbd postoffice", B_REAL_TIME_PRIORITY, dev);
B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
B_REAL_TIME_PRIORITY, this);
SetPriority(B_REAL_TIME_PRIORITY);
"OpenSound audio output", B_REAL_TIME_PRIORITY, input);
B_REAL_TIME_PRIORITY, output);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
SetPriority(B_REAL_TIME_PRIORITY);
#define B_MEDIA_LEVEL B_REAL_TIME_PRIORITY
_midi_event_thread, "MidiEventThread", B_REAL_TIME_PRIORITY, this);
int32 midi_dispatcher_priority = B_REAL_TIME_PRIORITY;
B_REAL_TIME_PRIORITY, "fast taskq thread");
B_REAL_TIME_PRIORITY, "swi taskq");
B_REAL_TIME_PRIORITY, "swi taskq");
return B_REAL_TIME_PRIORITY;
thread_id thread = spawn_thread(looper, "Real-Time Looper", B_REAL_TIME_PRIORITY, NULL);