B_PIC_FILL_POLYGON
BeginOp(fill ? B_PIC_FILL_POLYGON : B_PIC_STROKE_POLYGON);
RETURN_STRING(B_PIC_FILL_POLYGON);
case B_PIC_FILL_POLYGON:
if (header->op != B_PIC_FILL_POLYGON) {
header->op == B_PIC_FILL_POLYGON);