B_PIC_FILL_BEZIER
BeginOp(fill ? B_PIC_FILL_BEZIER : B_PIC_STROKE_BEZIER);
RETURN_STRING(B_PIC_FILL_BEZIER);
case B_PIC_FILL_BEZIER:
callbacks.DrawBezier(controlPoints, header->op == B_PIC_FILL_BEZIER);